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AI Insights · Timothy · October 2022

Top 5 iOS Racing Games in Italy Q3 2022

In Q3 2022, the top 5 racing games on iOS in Italy showcased varied trends in downloads, revenue, and active users, with notable performances from games like [F1 Mobile Racing](https://app.sensortower.com/overview/1343820018?country=US) and [Mario Kart Tour](https://app.sensortower.com/overview/1293634699?country=US).

Top 5 iOS Racing Games in Italy Q3 2022

In Q3 2022, the top 5 racing games on iOS in Italy demonstrated diverse trends in weekly downloads, revenue, and active users. Here's a closer look at the performance of these games, based on data from Sensor Tower.

F1 Mobile Racing from Electronic Arts experienced a steady decline in weekly revenue, starting at approximately $5.4K in late June and dropping to around $3.1K by the end of September. Weekly downloads for this game showed fluctuations, peaking at 6.5K in mid-July, but eventually declining to about 3.1K by the end of the quarter. Active users also saw a downward trend, starting at 16.8K and ending at 19.2K.

Nintendo Co., Ltd.'s Mario Kart Tour showcased varied weekly revenue, starting at $4.4K and peaking at $5.2K in late August, before settling at $4.6K by the end of September. Downloads saw significant spikes, particularly in mid-August with a peak of 31.2K, and another high in late September at 12.9K. Active users remained relatively stable, ranging between 40K to 55K throughout the quarter.

CSR 2 - Realistic Drag Racing from Zynga Inc. had a more stable revenue trend, starting at $2.7K and peaking at $5.9K in early August, before ending the quarter at around $3.5K. Downloads were modest, peaking at 2K in mid-July and then fluctuating between 1K and 1.5K. The active user base remained fairly consistent, ranging from 36K to 42K throughout Q3.

Asphalt Legends Unite by Gameloft saw a stable revenue trend, starting at $3K and peaking at $5.4K in late July before ending at $3.8K in late September. Downloads showed significant variability, with a peak of 5.2K in early August and a low of 1.9K in late June. Active users fluctuated between 5.4K and 11.3K, peaking in mid-August.

Pocket Champs PVP Racing Games from MADBOX had a remarkable increase in revenue, starting at negligible amounts in late June and peaking at $7.7K in mid-August, before ending the quarter at around $2.8K. Weekly downloads saw substantial growth, peaking at 11.9K in mid-August, while active users grew from under 100 to nearly 21K by late August, before stabilizing around 17K towards the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022